How To Draw Manga: Basic Guide To Drawing Characters Step-by-Step (Learn To Draw Anime and Manga Like a Pro Book 2) by Azumi Ono
Author:Azumi Ono [Ono, Azumi]
Language: eng
Format: azw3, epub
Publisher: UNKNOWN
Published: 2020-03-17T16:00:00+00:00
BASICS OF HUMAN MOVEMENT
The head, chest and pelvis are the three largest masses in the human body. They are basically fixed and do not move back and forth. When these three masses are parallel, the human body is still at this time; when these masses rotate and twist, they produce human motion. When grasping the basic laws of human movement, we can regard the spine as a vertical line, and the shoulders and pelvis as two horizontal lines. Through their changes, we can determine the movements of the human body such as walking, running, and jumping.
In the figure above, the lines on the left of the character are much softer than the lines on the right.
In this figure, the right side of the running character is the motion surface, and the dynamics arc greater than the dynamic changes on the left. In this way, they tend to be balanced and have a sense of coordination.
When the movement of the human body is particularly intense, no matter how the three body parts of the head, chest, and pelvis are, the non-moving side is always better than the nonmoving side The lines should be soft so as to maintain the balance of the body and produce a sense of coordination, reflecting the law of balance of the center of gravity in sports.
DINAMIC LINES OF MOVING
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